deviant art

Deviant Login Shop  Join deviantART for FREE Take the Tour
×

Shop Similar Prints

More from ~JustIRaziel


×

10,622

678 8 333
Download JPG 1000 × 2000
3 point Perspective 36 CW

Details

Stats

Submitted on
September 9, 2012
Image Size
390 KB
Resolution
1000×2000
Views
10,622 (25 today)
Favourites
678 (who?)
Comments
8
Downloads
333

License

Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Share Alike 3.0 License.
URL
Thumb
Embed
Only verified accounts can report policy violations. Please check your email and click on the verification link.
* Required field
Add a Comment:
 
:iconantoniomtinio:
~antoniomtinio Dec 29, 2012  Hobbyist Traditional Artist
really helped thanks
Reply
:iconfireyuuki:
~FireYuuki Dec 11, 2012  Hobbyist Traditional Artist
Cool!
Reply
:iconhotamr:
*hotamr Dec 7, 2012  Professional Filmographer
Amazing ...
can you try to make video about Drawing Perspectives?
Thanks :)
Reply
:iconoshiruko:
~Oshiruko Dec 6, 2012  Student Digital Artist
Thanks a lot for making this tutorial! >u< I´m always on the run, searching for good perspective tuts, and this one is just easy to understand and awesome :3
Reply
:icontheenduniverse:
~theENDuniverse Sep 28, 2012   Filmographer
i was wondering if you'd mind this being put in my group [link] for people to use? it's a group for people to go when they need help drawing.
Reply
:iconjustiraziel:
~JustIRaziel Sep 28, 2012  Hobbyist Digital Artist
sure why not ;D
Reply
:icontheenduniverse:
~theENDuniverse Sep 28, 2012   Filmographer
thank you :D
Reply
:iconreflective-sentinal:
~Reflective-Sentinal Sep 10, 2012  Hobbyist General Artist
I appreciate the credit for how to find the third.

You have most stuff right, but you are missing a couple of hard limits that are screwing your stuff up a bit. I have not found these these limits in the perspective books I have read, for reasons that escape me.

1. The closest corner of a cube may never, ever be an angle less than 90 degrees. Unless you are distorting perspective. I use a circle to locate my vanishing points on the horizon because it defines the limit of my draw able area.
2. Vertical lines appear to be perpendicular to the horizon at the horizon. I have found a very specific method of locating the 3rd vanishing point, based on an angular distance from the horizon. Based on that method, it is possible to define vertical lines as curves, but that takes too much time. Perspective is usually limited to a small field of view because straight line perspective geometry does not accurately describe how we perceive the world, and methods incorporating curves usually look wrong and take a lot of work. Have another look at my video on 2 and 3 point perspective, and let me know if understand what I am getting at here. [link]

I agree that you should have an idea of the 3 dimensional form, and your position relative to it in mind before you start drawing. it might help to make a simple drawing of the 6 sides (front, right, back, left, top and bottom) of the object to reference when doing the perspective drawing.
Reply
Add a Comment: